
HOME > Investor Relations > For Individual Investors > History of SEGA SAMMY Group F After Business Integration
SEGA SAMMY HOLDINGS INC.

- 2004
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- Establishment of SEGA SAMMY HOLDINGS INC.
- Launched All.Net network services (SEGA).
- Launched LOVE AND BERRY Dress up and Dance! girls' card game machine (SEGA).
- 2005
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- Launched CR Hokuto No Ken pachinko machine (Sammy).
- Acquired all outstanding shares of The Creative Assembly Ltd. (SEGA).
- Launched first title in the Ryu-Ga-Gotoku home video game series (SEGA).
- Launched first title in the Sangokushi Taisen series of network-enabled trading card games (SEGA).
- 2006
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- Made SPORTS INTERACTIVE Ltd. a wholly owned subsidiary (SEGA).
- Launched Pachislot Hokuto No Ken SE pachislot machine (Sammy).
- Launched Hakushon Daimaoh, the Company's first new-format pachislot machine (Sammy).
- Entered strategic business alliance with Sanrio Company, Ltd. (SEGA SAMMY HOLDINGS).
- 2007
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- Launched Hokuto no Ken 2 Ranse Hao-Den Tenha no Sho-pachislot machine (Sammy).
- Made TAIYO ELEC Co., Ltd., a subsidiary (Sammy).
- 2008
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- Reached agreement with Sanrio Company, Ltd., to jointly develop new character (SEGA SAMMY HOLDINGS).
- Launched Pachinko CR Hokuto No Ken series of pachinko machines, which set a new record for sales of Sammy pachinko machines (Sammy).
