History of SEGA SAMMY Group

SEGA CORPORATION

  • 1951

    • Founded

  • 1960

    • Incorporated (Company name: Nihon Goraku Bussan Co., Ltd.)

    • Developed SEGA 1000, first domestically produced jukebox.

  • 1964

    • Implemented absorption merger with Nihon Kikai Seizo Co., Ltd.

    • Started production of amusement arcade machines.

  • 1965

    • Implemented absorption merger with Rosen Enterprises, Inc.

    • Started operation of amusement centers.

    • Changed company name to SEGA ENTERPRISES LTD.

  • 1966

    • Periscope became a worldwide hit.

  • 1969

    • Acquired by U.S. conglomerate Gulf & Western Industries Inc.

  • 1983

    • Launched SG-1000 8-bit home video game platform.

  • 1984

    • Became a member of the CSK Group following capital participation by the CSK Group.

    • Established Sega Europe Ltd. as a marketing base for amusement arcade machines in Europe.

  • 1985

    • Established Sega Enterprises Inc. (U.S.A.) as a sales base for amusement arcade machines in the United States.

    • Launched Hang On, the world's first force feedback game.

    • Launched UFO Catcher.

  • 1986

    • SEGA of America, Inc., established as sales base for home video game platforms in the United States.

    • Registered stock on over-the-counter (OTC) market.

  • 1988

    • Listed stock on the second section of Tokyo Stock Exchange.

    • Launched Mega Drive 16-bit home video game platform.

  • 1990

    • Listed stock on the first section of Tokyo Stock Exchange.

    • Launched R-360, the world's first amusement arcade machine that could rotate 360 degrees in all directions.

  • 1991

    • Launched first title in the Sonic the Hedgehog series.

  • 1992

    • Launched Virtua Racing, a full polygon amusement arcade machine.

  • 1993

    • Launched Virtua Fighter, the world's first amusement arcade 3D computer graphics fighting game.

  • 1994

    • Launched SEGA Saturn 32-bit home video game platform.

  • 1995

    • Launched Print Club with ATLUS Co., Ltd.

    • Split off logistics services division form SEGA to establish Sega Logistics Service Co., Ltd.

  • 1996

    • Opened TOKYO JOYPOLIS rooftop theme park in Tokyo's Odaiba area.

    • Launched first title in Sakura Taisen series of home video games.

  • 1998

    • Launched Dreamcast home video game platform.

  • 1999

    • Launched first title in DERBY OWNERS CLUB series of amusement arcade game machines.

  • 2000

    • Changed company name to SEGA CORPORATION.

    • Launched Fantasy Star Online, the first networked role-playing game (RPG) for home video game platform.

  • 2003

    • Launched The King of Beetles MUSHIKING

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